Project Management
Manage Software Engineering project to ensure software delivery happens on time & on budget.
Scrum
Project Management method for Iterative Software Processes (eg. Agile, XP) with phases:
- Initial Phase Requirements, Design System Architecture.
- Sprint Cycle Develop & release a incremental software version in 2-4 weeks.
- Project Closure Complete documentation, Retrospective.
Scrum Terminology
Term | Definition |
---|---|
Development team | A self-organizing group of up to 7 developers responsible for building software and essential project documents. |
Potentially shippable product increment | A software increment delivered from a sprint, ideally in a finished tested state requiring no further work for final integration. |
Product backlog | A prioritized single source of tasks, features, requirements, or supplementary items for the Scrum team to address, expressed as User Stories. |
Sprint backlog (Sprint Goal) | A fixed (unchanged for entire sprint) set of Product Backlog Items (PBIs) selected to worked on the sprint cycle. Unfinished items are returned to the product backlog. |
Product owner | A stakeholder responsible for defining and prioritizing features, owns / manages the Product Backlog, maximising value of product delivered. |
Scrum | A daily short 15 minute team meeting to review progress and plan work for the day. In depth discussion should be done outside of Scrum. |
Scrum Master | Ensures the Scrum process is followed, shields the team from distractions by point of contact for rest of organisation, removes blockers from progress. |
Sprint | A 2-4 week development iteration focused on delivering specific goals. |
Sprint Review | A 1 hr × no. Sprint weeks meeting at the end of a sprint between Product Owner & External Stakeholders on the state of the project to generate potential changes to product backlog. |
Sprint Retrospective | A 45 min × no. Sprint weeks meeting at the end of a sprint where the Internal Stakeholders reflect on what went well, what didn’t, and how to improve next time. |
Velocity
Velocity is the average workload as User Story Points a development over no. of Sprints:
Sprint Estimate Velocity gives an estimate of workload that may be completed per sprint:
- Sprint Planning useful for planning workload allocation of each sprint.
- Performance Metric benchmark for Scrum team performance.
Product Backlog
Good Product Backlogs should be:
- Detailed not ambiguous.
- Emergent up to date with latest requirements.
- Estimated product backlog items have workload estimates as story points.
- Prioritised items ranked by priority.